Some Tips for Defense skills in Silkroad
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Some Tips for Defense skills in Silkroad
Glad to see you in Mmooffers. The guide for defense skill in Silkroad which from other website, maybe it can help you more or less. Now just have a look.
Fire protection buff increases your magic defense by 126 points. Fire Wall absorbs magic damage. While the wall is up you cannot run, yet you can attack if opponent is in range. The wall takes time to set up so without planning it is near useless. The wall prevents knockdown, stun, and knock-back. An int player(SRO Gold)can take down a wall with about 2 lion shouts.
However a strength player cannot. If the wall has 5k hp(Silkroad online gold) and you get 1 nuked for 10k you will not receive any damage as the wall goes down. This is an optional skill that benefits characters with ranged attacks the most. Some people really find this skill useful, others consider it useless. Light Concentration buff increases parry ratio by 31 points. Heavens force passive increases parry ratio by 31 points.
Snow Shield buff transfers up to 50% of damage received to your mp bar. If you run out of MP you will not be able to attack back making this skill not as useful to STR builds. Pure STR can have it at 20%. Int hybrid at around 40-50%, and pure int at 50%. Warning this buff lasts 2 min with a 1 min cool down before you can use it again. Cold Wave is a ranged attack that has 100% chance of slowing down non immune opponents. It does no damage and most people would consider it a truly optional and unnecessary skill.
Frost Nova has a 100% chance of slowing down non immune opponents and 50% chance of making them a block of ice. 1st and 3rd book you must select a target and it hits that target and acts as a penetration move. The 2nd book attacks anyone in range no need to select an opponent. The 2nd book is much more useful when grinding and you are surrounded by mobs.
The first and third book should be better at levels1, since when you select your target you can not miss if target is just out of range. Great skill for ints when they are getting mobbed, Also useful in PVP against non immune people. To get book2 you only need 1 level in book 1. Ice Wall works the same as fire wall except of course it blocks physical attacks.
Thanks for your reading. If want to level up your charcter, the Silkroad powerleveling service maybe your best choice.
Fire protection buff increases your magic defense by 126 points. Fire Wall absorbs magic damage. While the wall is up you cannot run, yet you can attack if opponent is in range. The wall takes time to set up so without planning it is near useless. The wall prevents knockdown, stun, and knock-back. An int player(SRO Gold)can take down a wall with about 2 lion shouts.
However a strength player cannot. If the wall has 5k hp(Silkroad online gold) and you get 1 nuked for 10k you will not receive any damage as the wall goes down. This is an optional skill that benefits characters with ranged attacks the most. Some people really find this skill useful, others consider it useless. Light Concentration buff increases parry ratio by 31 points. Heavens force passive increases parry ratio by 31 points.
Snow Shield buff transfers up to 50% of damage received to your mp bar. If you run out of MP you will not be able to attack back making this skill not as useful to STR builds. Pure STR can have it at 20%. Int hybrid at around 40-50%, and pure int at 50%. Warning this buff lasts 2 min with a 1 min cool down before you can use it again. Cold Wave is a ranged attack that has 100% chance of slowing down non immune opponents. It does no damage and most people would consider it a truly optional and unnecessary skill.
Frost Nova has a 100% chance of slowing down non immune opponents and 50% chance of making them a block of ice. 1st and 3rd book you must select a target and it hits that target and acts as a penetration move. The 2nd book attacks anyone in range no need to select an opponent. The 2nd book is much more useful when grinding and you are surrounded by mobs.
The first and third book should be better at levels1, since when you select your target you can not miss if target is just out of range. Great skill for ints when they are getting mobbed, Also useful in PVP against non immune people. To get book2 you only need 1 level in book 1. Ice Wall works the same as fire wall except of course it blocks physical attacks.
Thanks for your reading. If want to level up your charcter, the Silkroad powerleveling service maybe your best choice.
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